Virtual Reality Market to Soar with 30.86% CAGR by 2029by Lilu Anderson 13.09.2024The Virtual Reality market is set for rapid growth, expected to reach USD 143.86 billion by 2029, thanks to advancements ...
VRAD Expands VR Medical Education Across Asiaby Lilu Anderson 11.09.2024VRAD launches advanced VR medical training simulators in Asia, set to unveil at MFA Singapore.
VR and Digital Twins Revolutionize Remote Workby Lilu Anderson 11.09.2024Explore how VR and digital twins enhance remote collaboration in technical fields, driving innovation in various industries.
Sony’s New VR Patent: Switchable Lensesby Lilu Anderson 10.09.2024Sony patent hints at new VR headset with prescription lenses, aiming to enhance user comfort and reduce bulk.
Maximizing VR Exergaming for Personalized Fitnessby Lilu Anderson 10.09.2024Explore how VR exergaming leverages AI and sensors to enhance physical fitness through personalized, engaging experiences.
Pico 4 Ultra Challenges Meta Quest 3 in Europeby Lilu Anderson 04.09.2024Pico 4 Ultra enters European market, offering stiff competition to Meta Quest 3 with enhanced features and limited availability.
Sandbox VR Expands with 280 New Franchise Locationsby Lilu Anderson 04.09.2024Sandbox VR announces 60% franchise growth. Plans for 280 new locations, enhancing global presence and immersive experiences.
VR Lab Transforms Psychology and Tech Integrationby Lilu Anderson 03.09.2024NWU's VR lab revolutionizes research, merging psychology and technology for immersive learning and innovation.
Meta’s New Quest 3S VR Headset Nears Launchby Lilu Anderson 03.09.2024Meta's Quest 3S announcement teased by FCC certification. Expected at Meta Connect 2024, it promises affordability and innovation.
Meta Expands Horizon Worlds to Preteensby Lilu Anderson 29.08.2024Meta allows preteens on Horizon Worlds with parent controls for safe experiences.