VR Games Nominated for D.I.C.E Awards 2024: Asgard’s Wrath 2, Assassin’s Creed Nexus VR, and Horizon Call of the Mountain
The nominees for the D.I.C.E. Awards 2024 have been announced, and three virtual reality (VR) games have made the cut. Asgard’s Wrath 2, Assassin’s Creed Nexus VR, and Horizon Call of the Mountain have all been recognized for their excellence in the VR gaming industry. These games have been praised for their innovative gameplay mechanics, stunning visuals, and immersive experiences.
The Two Categories for VR Games at the D.I.C.E Awards 2024
The D.I.C.E. Awards have two categories specifically for VR games: Immersive Reality Technical Achievement and Immersive Reality Game of the Year. These categories highlight the technical prowess and overall quality of VR games. The nominees in each category have pushed the boundaries of what is possible in VR and have provided players with unforgettable experiences.
Nominated Games for Immersive Reality Technical Achievement
In the Immersive Reality Technical Achievement category, the following games have been nominated:
- Asgard’s Wrath 2: Asgard’s Wrath 2, developed by Sanzaru Games, is a highly praised action-adventure game set in Norse mythology. It offers a rich and immersive VR experience with its detailed world and engaging gameplay mechanics.
- Assassin’s Creed Nexus VR: Assassin’s Creed Nexus VR, developed by Ubisoft, brings the popular Assassin’s Creed franchise into the realm of virtual reality. Players can explore historical settings in a whole new way, thanks to the game’s impressive VR technology and captivating storytelling.
- Horizon Call of the Mountain: Horizon Call of the Mountain, developed by Guerrilla Games, is a VR spin-off of the popular Horizon series. Players can step into the shoes of Aloy and embark on a thrilling adventure in a post-apocalyptic world. The game’s stunning visuals and immersive gameplay make it a standout in the VR landscape.
Nominated Games for Immersive Reality Game of the Year
In the Immersive Reality Game of the Year category, the following games have been nominated:
- Asgard’s Wrath 2: Asgard’s Wrath 2 continues to impress in this category, as it is nominated in both the technical achievement and game of the year categories. This is a testament to its overall excellence in the VR gaming space.
- Assassin’s Creed Nexus VR: Assassin’s Creed Nexus VR, as mentioned earlier, has also secured a nomination in the game of the year category. Its compelling story and engaging gameplay have captured the attention of players and critics alike.
- Horizon Call of the Mountain: Horizon Call of the Mountain, with its immersive world and captivating gameplay, has also been recognized as one of the top VR games of the year.
- Vampire: The Masquerade – Justice: Vampire: The Masquerade – Justice, developed by Big Bad Wolf Studio, is a dark and atmospheric VR game set in the Vampire: The Masquerade universe. It offers a unique and immersive experience for players, making it a worthy contender for game of the year.
- Vertigo 2: Vertigo 2, developed by Zach Tsiakalis-Brown, is a standout VR game that showcases the talent of a solo developer. Its unique gameplay mechanics and striking visuals have earned it a nomination in the game of the year category.
The Significance of the D.I.C.E Awards and the AIAS
The D.I.C.E. Awards have been presented since 1998 and are considered one of the most prestigious awards in the video game industry. Often dubbed the “Oscars of the video game industry,” the D.I.C.E. Awards celebrate excellence in game design, innovation, and entertainment.
The awards ceremony is organized and carried out by the Academy of Interactive Arts & Sciences (AIAS), which consists of over 20,000 members from the video game industry. The AIAS nominates games through a panel of over 100 representatives and then votes on the winners.
The recognition of VR games at the D.I.C.E. Awards is a significant milestone for the VR gaming industry. It showcases the growing importance and impact of VR in the overall gaming landscape. The nominated games have proven that VR can deliver immersive and captivating experiences that rival traditional gaming platforms.
As we eagerly await the results of the D.I.C.E. Awards, it is clear that VR gaming is thriving and pushing the boundaries of what is possible in gaming. The nominated games are a testament to the talent and innovation within the VR development community. Whether they win or not, their inclusion in the awards is a recognition of their contribution to the industry and their status as some of the best VR games of the year.
Analyst comment
Positive news. The VR gaming market is expected to see growth as the recognition of VR games at the D.I.C.E. Awards highlights the importance and impact of VR in the gaming industry. The nominated games have proven that VR can deliver immersive experiences, attracting attention and driving interest in VR gaming. This recognition showcases the talent and innovation within the VR development community, solidifying VR’s position as a significant player in the gaming landscape.